Games and learning

Results: 412



#Item
61Signaling games: dynamics of evolution and learning Simon M. Huttegger Konrad Lorenz Institute for Evolution and Cognition Research Adolf Lorenz Gasse 2, A-3422 Altenberg, Austria

Signaling games: dynamics of evolution and learning Simon M. Huttegger Konrad Lorenz Institute for Evolution and Cognition Research Adolf Lorenz Gasse 2, A-3422 Altenberg, Austria

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Source URL: www.andrew.cmu.edu

Language: English - Date: 2015-10-22 14:27:43
    622010 IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning  Toward a framework for the analysis and design of educational games Vincent Aleven*, Eben Myers †, Matthew Easterday*, Amy Ogan*

    2010 IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning Toward a framework for the analysis and design of educational games Vincent Aleven*, Eben Myers †, Matthew Easterday*, Amy Ogan*

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    Source URL: delta.northwestern.edu

    Language: English - Date: 2013-11-19 23:53:42
    63Games & Learning Reading List Wondering where to look for great information on the intersection between games, game design, learning, and digital kids? This list should get you well on your way. It’s loosely grouped by

    Games & Learning Reading List Wondering where to look for great information on the intersection between games, game design, learning, and digital kids? This list should get you well on your way. It’s loosely grouped by

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    Source URL: dmlcentral.net

    Language: English - Date: 2015-12-15 17:22:00
      64   LEAP – Essential Learning Outcomes and Engaging to Learn: Simulations and Games We asked the awardees of the Engage Simulations and Games Award Program to explain how their simulation or game addresses one of the E

        LEAP – Essential Learning Outcomes and Engaging to Learn: Simulations and Games We asked the awardees of the Engage Simulations and Games Award Program to explain how their simulation or game addresses one of the E

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      Source URL: www.engage.wisc.edu

      Language: English
        65! How Many Mickeys and Minnies? These cute coins can be used for a variety of learning-based games. — Marigold Haske ! !

        ! How Many Mickeys and Minnies? These cute coins can be used for a variety of learning-based games. — Marigold Haske ! !

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        Source URL: cdnvideo.dolimg.com

        Language: English - Date: 2015-01-28 01:28:52
          66   LEAP – Essential Learning Outcomes and Engaging to Learn: Simulations and Games We asked the awardees of the Engage Simulations and Games Award Program to explain how their simulation or game addresses one of the E

            LEAP – Essential Learning Outcomes and Engaging to Learn: Simulations and Games We asked the awardees of the Engage Simulations and Games Award Program to explain how their simulation or game addresses one of the E

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          Source URL: engage.wisc.edu

          Language: English - Date: 2011-07-28 13:29:48
            67James Paul Gee  Good Video Games and Good Learning  I

            James Paul Gee Good Video Games and Good Learning I

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            Source URL: dmlcentral.net

            Language: English - Date: 2015-12-15 17:21:58
              68Learning and Solving Many-Player Games through a Cluster-Based Representation Sevan G. Ficici Harvard School of Engineering and Applied Sciences

              Learning and Solving Many-Player Games through a Cluster-Based Representation Sevan G. Ficici Harvard School of Engineering and Applied Sciences

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              Source URL: uai2008.cs.helsinki.fi

              Language: English - Date: 2008-05-16 11:13:49
                69PROBE AND ADJUST IN INFORMATION TRANSFER GAMES SIMON M. HUTTEGGER, BRIAN SKYRMS, AND KEVIN J. S. ZOLLMAN Abstract. We study a low-rationality learning dynamics called probe and adjust. Our emphasis is on its properties i

                PROBE AND ADJUST IN INFORMATION TRANSFER GAMES SIMON M. HUTTEGGER, BRIAN SKYRMS, AND KEVIN J. S. ZOLLMAN Abstract. We study a low-rationality learning dynamics called probe and adjust. Our emphasis is on its properties i

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                Source URL: www.andrew.cmu.edu

                Language: English - Date: 2015-10-22 14:27:44
                  70Using Tutors to Improve Educational Games Matthew W. Easterday, Vincent Aleven, Richard Scheines, and Sharon M. Carver Human-Computer Interaction Institute, Carnegie Mellon University Abstract. Educational games and tuto

                  Using Tutors to Improve Educational Games Matthew W. Easterday, Vincent Aleven, Richard Scheines, and Sharon M. Carver Human-Computer Interaction Institute, Carnegie Mellon University Abstract. Educational games and tuto

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                  Source URL: delta.northwestern.edu

                  Language: English - Date: 2013-11-19 23:55:24